My final project for the year is the virtual gallery that shows off all my work that i have done though out the first term of level 3 games development year 1. it was created using unreal engine and the multiple projects have worked on.
The skills the gallery helps me demonstrate
3D Modelling, Texturing, Perspective Drawing, Foliage, Still forms, Creating Foliage, Creating Landscapes, Gray boxing, Adding sound to objects, opening doors.
What industry sectors would these skills be useful in and why?
These skills will be useful in Indie and triple A sectors as they were focused on creating an interactive environment.
What different job roles do these skills prepare you for and what are the pros and cons of each job.